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PX4-Autopilot/docs/en/msg_docs/LandingTargetPose.md
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LandingTargetPose (UORB message)

Relative position of precision land target in navigation (body fixed, north aligned, NED) and inertial (world fixed, north aligned, NED) frames.

TOPICS: landing_target_pose

Fields

Name Type Unit [Frame] Range/Enum Description
timestamp uint64 us Time since system start
is_static bool Flag indicating whether the landing target is static or moving with respect to the ground
rel_pos_valid bool Flag showing whether relative position is valid
rel_vel_valid bool Flag showing whether relative velocity is valid
rel_vel_ekf2_valid bool Flag showing whether relative velocity is valid for EKF2 auxiliary velocity aiding
x_rel float32 m X/north position of target, relative to vehicle (navigation frame)
y_rel float32 m Y/east position of target, relative to vehicle (navigation frame)
z_rel float32 m Z/down position of target, relative to vehicle (navigation frame)
vx_rel float32 m/s X/north velocity of target, relative to vehicle (navigation frame)
vy_rel float32 m/s Y/east velocity of target, relative to vehicle (navigation frame)
vz_rel float32 m/s Z/down velocity of target, relative to vehicle (navigation frame)
cov_x_rel float32 m^2 X/north position variance
cov_y_rel float32 m^2 Y/east position variance
cov_z_rel float32 m^2 Z/down position variance
cov_vx_rel float32 (m/s)^2 X/north velocity variance
cov_vy_rel float32 (m/s)^2 Y/east velocity variance
cov_vz_rel float32 (m/s)^2 Z/down velocity variance
abs_pos_valid bool Flag showing whether absolute position is valid
x_abs float32 m X/north position of target, relative to origin (navigation frame)
y_abs float32 m Y/east position of target, relative to origin (navigation frame)
z_abs float32 m Z/down position of target, relative to origin (navigation frame)

Source Message

Source file (GitHub)

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# Relative position of precision land target in navigation (body fixed, north aligned, NED) and inertial (world fixed, north aligned, NED) frames

uint64 timestamp # [us] Time since system start

bool is_static # [-] Flag indicating whether the landing target is static or moving with respect to the ground

bool rel_pos_valid # [-] Flag showing whether relative position is valid
bool rel_vel_valid # [-] Flag showing whether relative velocity is valid
bool rel_vel_ekf2_valid # [-] Flag showing whether relative velocity is valid for EKF2 auxiliary velocity aiding

float32 x_rel # [m] X/north position of target, relative to vehicle (navigation frame)
float32 y_rel # [m] Y/east position of target, relative to vehicle (navigation frame)
float32 z_rel # [m] Z/down position of target, relative to vehicle (navigation frame)

float32 vx_rel # [m/s] X/north velocity of target, relative to vehicle (navigation frame)
float32 vy_rel # [m/s] Y/east velocity of target, relative to vehicle (navigation frame)
float32 vz_rel # [m/s] Z/down velocity of target, relative to vehicle (navigation frame)

float32 cov_x_rel # [m^2] X/north position variance
float32 cov_y_rel # [m^2] Y/east position variance
float32 cov_z_rel # [m^2] Z/down position variance

float32 cov_vx_rel # [(m/s)^2] X/north velocity variance
float32 cov_vy_rel # [(m/s)^2] Y/east velocity variance
float32 cov_vz_rel # [(m/s)^2] Z/down velocity variance

bool abs_pos_valid # [-] Flag showing whether absolute position is valid

float32 x_abs # [m] X/north position of target, relative to origin (navigation frame)
float32 y_abs # [m] Y/east position of target, relative to origin (navigation frame)
float32 z_abs # [m] Z/down position of target, relative to origin (navigation frame)

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