fix(navigator): goToNextPositionItem skip loops when required (#26993)

This commit is contained in:
Jonas Perolini
2026-04-15 01:40:13 +02:00
committed by GitHub
parent 3c1aeeafca
commit 83f2b96954
13 changed files with 1109 additions and 106 deletions

View File

@@ -96,7 +96,7 @@ void RtlDirectMissionLand::on_activation()
_needs_climbing = false;
if (hasMissionLandStart()) {
_is_current_planned_mission_item_valid = (goToItem(_mission.land_start_index, false) == PX4_OK);
_is_current_planned_mission_item_valid = (goToItem(_mission.land_start_index, MissionTraversalType::IgnoreDoJump) == PX4_OK);
_needs_climbing = checkNeedsToClimb();
@@ -115,7 +115,7 @@ void RtlDirectMissionLand::on_activation()
bool RtlDirectMissionLand::setNextMissionItem()
{
return (goToNextPositionItem(true) == PX4_OK);
return (goToNextPositionItem() == PX4_OK);
}
void RtlDirectMissionLand::setActiveMissionItems()